![]() Interesting you say this.here is what was done on this. ![]() Is the animation on the Sega CD too fast, or is the animation on the Genesis too slow? During all the opening credits the Genesis gets upwards of a full second ahead, but by the time you see Sonic, Knuckles, and Tails together the Sega CD has caught up, and it keeps pulling ahead. Since I haven't seen the actual intro to Sonic Mania (holding out for the PC vesion since I don't have any current consoles), I don't know which one is right, but the Genesis version clearly plays back slower than the Sega CD version. BTW.there has been like 4 other updates since I first posted it, with each being better sounding, more optimized and more in sync. Eitherway, this intro video is technically superior to the SonicCD intro in that is has more colors with the same amount of frames I believe and while SonicCD is using redbook audio and that is excellent for the time, it is still quite impressive to see the XGM driver being used in this demo with a musical rendition composed here for the intro music in sync like this. Way over my head, but I think he is trying to get it to nearly half in the end. Matteus is looking at other methods to see if further compression is possible by using less tiles to create the overall images etc. Takes up a full 4Mb of cart size, so pretty much a cart of this would only contain the intro sequence shown here. One of my friends had it hooked up to his good speaker system and it felt unreal at the time - like the future was happening When that came out I almost passed out from excitement. Kinda reminds me of how I was awed by the Sonic CD intro (although that also had the CD-audio). Very cool! I wonder how much cartridge storage that took up. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |